August 13, 2018

Testing Alien Level with the new animal rescue feature. Destroy the stasis generators to release the animals from their stasis chambers. At present there's only 5 animals, 1 for each level so this feature will be for a future update and not for release as we need at le...

July 7, 2018

Again this is just test stuff, work in progress to get pacing and to put across the story and the gameplay of NeoArk.

February 5, 2018

Final version of Boost with VFX - Really happy how this one turned out! At present in game it's a little slow and needs to last longer but those attributes are exposed from the script so it'll be easy to create a variety of Boosts that travel at different speeds and du...

November 2, 2017

Here is the single laser built, textured and imported into Unity with the laser effect that will play in game. Really happy with the way it turned out.

From concept, thanks to Sukhbir Purewal : https://tinyurl.com/y7bby6r8 .......

....to final ingame with particles and s...

August 29, 2017

Been working on some Idents for Element Zero Studios, trying to keep them short and to the point. Kinda want a clean scifi look combined with hand drawn anime style effects. I wanted the company logo to be formed from a single blob and toyed with it turning into someth...

August 29, 2017

Working on the ship intro for the promo for ArkWar. Unsure about the anime style background at present may change it to something a bit less curved. Early test of a style like this for in game ship select was too intricate so in game ship select has been simplified and...

August 29, 2017

Here's an early test of a level intro that will probably be used in the promo video or something close to this anyway. Possibly will use the style and animation of the UI in the final game level select screen.

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