

Latest WIP Trailer
Latest trailer put together with current game rendered flyby shots (which need updating with latest assets) and the latest gameplay elements and lighting. #NeoArk #ArkWar #shooter #Shootemup #Shmup #ElementZeroStudios #ElementZero #iOS #Android #arcade


New Explosion For NeoArk
Got some new explosions in to replace the volumetric explosions from before. Performance is better and they fit in much better with the style of the other VFX. Happy with how these have turned out. Not working with AO so need to look into the shader though. #NeoArk #Video #VFX #Explosion #Shooter #Shmup #Shootemup #iOS #Android #ElementZero #ElementZeroStudios


New HUD and UI
Finally getting time to replace the placeholder graphics now with final versions. Starting with the UI and HUD elements, here's the final version HUD. Here are some of the final UI layouts for some of the other screens such as Hangar, Upgrades, Ship Select etc #NeoArk #iOS #Android #ElementZero #ElementZeroStudios #UI #shooter #shootemup #upgrade #shmup #Arkwar #MobileGame


Created a New Test Trailer with some ingame footage and saving a cow!
Again this is just test stuff, work in progress to get pacing and to put across the story and the gameplay of NeoArk. #NeoArk #trailer #ElementZero #ElementZeroStudios #arcade #shooter #shootemup #shmup #iOS #Android


NeoArk first trailer test shots
Here is a Work in Progress of the first NeoArk trailer. All put together very quickly just to test some of the shots. Quite pleased with the shots but needs work in editing. Also needed are some ingame video footage to intersperse with the trailer shots. #NeoArk #iOS #Android #shooter #shootemup #shmup #trailer #arcade #ElementZeroStudios #ElementZero


NeoArk - Upgrade menu test
Here's a test of the upgrade menu UI flow where the player can upgrade ships, weapons and other items. I think the flow works well but needs testing after bugs have been fixed. #iOS #shooter #shootemup #NeoArk #shmup #upgrade #Android #ElementZero #ElementZeroStudios #MobileGame

NeoArk - Cow in Stasis!
This is the early prototype of the alien device that keeps Earth's animals in stasis as they conduct their experiments and extract DNA. #NeoArk #shmup #shooter #shootemup #arcade #iOS #Android #MobileGame #ElementZero #ElementZeroStudios

Health Powerup
Two variations of health powerup, ground version for low lying levels and a floating one for more higher levels. Pleased with the VFX and how it works with the model and texture scolling animations. Concept courtesy of Sukh - https://tinyurl.com/y7bby6r8 Final versions - Ground and Floating PowerBanks #Arkwar #HealthPowerup #Power #PowerUp #ElementZero #ElementZeroStudios

ArkWar - Boost
Final version of Boost with VFX - Really happy how this one turned out! At present in game it's a little slow and needs to last longer but those attributes are exposed from the script so it'll be easy to create a variety of Boosts that travel at different speeds and duration. Concept of the Boost by Sukh - https://tinyurl.com/y7bby6r8 Video of first boost test, as mentioned above it's a little slow and duration a little short but that is now editable. Also a ship effect with

Arkwar - Enemy Gates
Here are the gates that need to be shut down allowing progress through levels. 3 different varieties with differering power levels. Also in this post at the bottom are the switches, stand alone and wall switches which have to be destroyed in order to open the gates. Concept by Sukh - https://tinyurl.com/y7bby6r8 Final Versions Switches that open the gates : Concept by Sukh - https://tinyurl.com/y7bby6r8 #Gate #Switches #Arkwar #ElementZero #ElementZeroStudios